Fall 2010 -
Undergraduate Course Description
Discipline and Number
2:30 PM - 5:15 PM
|Story-Telling for New Media
DESCRIPTION OF COURSE:
With the rise of digital literacy, what was once marginal “geek” culture has come to dominate the social landscape. While storytelling used to take place via a relatively narrow set of channels, new digital narratives are opening up new structural possibilities. Criticism has ranged from outright dismissal to the hyperbolic. The now ubiquitous potential of the digital story raises two crucial questions: What/How much changes in the digital realm? And perhaps more importantly, how does this move to the digital affect us as audience? In class we will ask these questions and others of a variety of narrative forms. In order to adequately address these issues, we will examine creative works from a variety of genres while supplementing our approach through the reading of critical texts.
Students will examine the range of new media available for story-telling in modern delivery platforms with focus on the digital and the emerging. Students will learn to think critically about new media storytelling issues and gain exposure to various writers and researchers in the field. Students will also learn how to critique and analyze these new media forms through numerous case studies, and how to present this critical review in ways that are appropriate to the evolving genre. Students will engage in discussion and debate with each other and with developers in the field where appropriate through a class wiki. Finally, students will act in groups to reinterpret select works into new media formats to actively demonstrate a fluency and proficiency in the above concepts.
First Person: New Media as Story, Performance, and Game
Noah Wardrip-Fruin, Pat Harrigan (Editors)
The MIT Press (April 1, 2006)
Quests: Design, Theory, and History in Games and Narratives
A K Peters Ltd (February 26, 2008)
ATEC 3361 Internet Studio: Introduction to Internet based art. Explores the history and methods of web art through readings, class discussions, and creative projects. Class projects will integrate multiple disciplines, including design, animation, interactivity, audio, and writing. Students will use contemporary software tools to create personal and group web sites.
Students must be actively enrolled in this class (ATEC 4346) in order to attend it due to UTD policy.