Fall 2012 - Undergraduate Course Description
Intructor:
Brackin, Adam
Discipline and Number
ATEC 3352 Section: 001
Day:
M Time: 4:00 PM - 6:45 PM
Course Title:
Computer Game Design

DESCRIPTION OF COURSE:

ATEC 3352 Computer Game Design (3 semester hours) is an introduction to critical analysis and creative design of interactive games. Topics include game elements, player motivation, game dynamics, gamer culture, and the formation of compelling experiences within increasingly complex, open-ended technology. The purpose is to understand the intricate process of game design prior to development, most importantly developing an idea and writing a game design document. Students will learn to think critically about video games and gaming issues and gain exposure to major writers and researchers in the field. Students will also learn how to design a game by creating an original game concept, how to present that idea in a concise, coherent format, as well as how to critique the ideas of others. Students will engage in debate with each other and engage in deep research from developers in the current field as appropriate.

REQUIRED TEXTS:

Level Up!: The Guide to Great Video Game Design
by Scott Rogers, (Paperback), Wiley; 1 edition (July, 2010) 0470688670

The Art of Game Design: A Book of Lenses
by Jesse Schell (Paperback), Elsevier Science & Technology Books (August, 2008) 0123694965

Fundamentals of Game Development
by Heather Maxwell Chandler (Paperback) Jones & Bartlett Publishers, Inc. (April, 2010) 0763778958

Additional Selected Online Readings on the blog (TBD)

COURSE REQUIREMENTS/EVALUATION CRITERIA:

RHET 1302 (ENGL 1302) Rhetoric (3 semester hours) is required before taking this course as the majority of your grade will be determined by quality technical and creative writing in three increasingly larger documents. [1302 presents an integrated approach to writing, reading, and critical thinking by developing the grammatical, logical, and rhetorical skills necessary for university writing. All classes work in a computerized learning environment. Students are taught basic computer literacy and submit all work electronically and on paper.]

Students must be actively enrolled in or officially auditing this class (ATEC 3352) in order to attend it due to UTD policy, fire code, and very real seating restrictions.

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