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LinguaMOO: Resources

 
Over the years a number of rhetoric classes and teachers have created a plethora of LinguaMoo resources specifically designed for Rhetoric 1302 classrooms. You can choose research spaces and materials and/or role-play scenarios to incorporate into your course design. An annotated list of these resources available on the LinguaMoo is provided below. The detailed instructions, found in each of the rooms listed below will give you more information than these brief summaries.

 

Agora Classroom, Rhetoric Classroom, and Humanities Classroom

LinguaMoo offers a number of virtual classrooms that you may use at any time. To avoid scheduling conflicts, however, many of these rooms feature a room schedule where you may reserve the room for your use at a certain time. Most of these rooms come equipped with tables, to which students can be assigned for discussion without "overhearing" another table's discussion, an intercom with which the instructor may interact with students at tables, a clock, a recorder, and a blackboard. Although only three such rooms are named here, several more are available off the Agora Classroom. These rooms serve as excellent discussion places and reconvening points, particularly in class activities where students are required to visit a variety of different places on the Moo or internet and then meet back together for discussion. These classrooms are located off of the Library, in the Agora Classroom.

 

Backdoor Project

The Backdoor Project was produced through the collaboration of two Rhetoric classes during the months leading up to the US invasion of Iraq. The project was designed to serve as a research space for future rhetoric students concerning the topic of politics and international relations. The project hosts a variety of argumentative essays, news articles, presidential speeches, all of which may be used for discussion and review. The project also hosts a variety of resources such as research information on relevant topics like UN policy and Middle East history. In addition, rhetoric classes and students are encouraged to add and expand upon the already existing project. The Backdoor Project is an ideal spot if you are interested in focusing on rhetoric in news and journalism in your course. The Backdoor Project is located off the Collaboratory.

 

Keywords in Composition

The Keywords in Composition project is built around the seminal text in Rhetorical Theory, Keywords in Composition, edited by Paul Heilker and Peter Vandenberg. As the site summary explains, the project was built "as a way of placing the terms into a real-time community where readers may interact with other readers, roving bots, and other interactive features." Building on Heilker and Vandenberg, the creators of this project formed rooms around each of the keywords expounded upon in the text, and each of the rooms includes an interpretive summary of that keyword. Keywords in Composition makes an excellent introduction for teachers new to the field of Rhetoric and Composition. New teachers may find this reference useful for gaining a quick perspective on some of the major issues in the discipline. Keywords in Composition is located off of the Tower of Babble.

 

Benetton AIDS Campaign

This project centers on an advertising campaign promoted by Benetton, which featured photographs of dying AIDS patients. This project specifically displays one such photograph taken by David Kirby called "Pieta," and the project also includes a variety of research links regarding the topic. The aim of this project is to promote discussion around such pieces of visual rhetoric and to serve as a place to have such discussions. This project excellently serves visual rhetoric discussion in the classroom and may be best used as an in class assignment in which students must read the image and respond with discussion and a written assignment. The Benetton AIDS Campaign is located off of the Agora Classroom, in the Role-Play Chamber.

 

Iraqi Role Play

The Iraqi Role-play was created shortly after 9/11 and just prior the US invasion of Iraq. Much like the Backdoor Project, this role-play focuses on rhetoric in politics and international relations. The context of the role-play is as follows:

The United Nations is about to write and vote on a resolution authorizing the use of force in Iraq when suddenly the representatives from the five countries with veto power disappear. You have been asked to serve on a committee representing one of these countries, the United States, Russia, France, Great Britain, and China. Once assigned to your committee you must choose a spokesperson to represent you at the final UN meeting. Together your committee must help create a resolution on this issue and decide whether or not to veto the resolution based upon the best course of action for the country you represent. In order to make this decision, you must meet with your committee in the room set aside for your country and look through a variety of texts which will help you to decide what features the resolution must have and whether or not to veto the final resolution.

This project also includes links and resources to aid in the role-play. This role-play makes an excellent in class assignment if you want to introduce current issues, politics, or international relations into your class. In addition, this role-play works excellently in combination with either the Backdoor Project, the 9/11 Role-play, or the Israel/Palestine Role-play. The Iraqi Role-play is located off of the Agora Classroom, in the Role-Play Chamber.

 

Isreal-Palestine Role Play

As with the Iraqi Role-play, the Israel/Palestine Role-play focuses on politics and international relations specifically related to the Middle East. The goal of the role-play is to raise awareness regarding the Israel-Palestine conflict and encourages students to discuss the problems concerning this issue. The context of this role-play is as follows:

One clear summer day on the outskirts of Jerusalem, two expensive cars simultaneously collide with a merchant's truck. Perhaps all three drivers were very clumsy. More likely, they were drawn together by the mysterious and irresistible tides of fate. Out of one car climbs the irate Palestinian leader, Yasser Arafat. From the other emerges Israeli leader Ariel Sharon. A local policeman comes running at the sound of the accident, and finds only Arafat, Sharon, and the Palestinian merchant in the area. All the vehicles are ruined. The policeman puts in a call for help, but it may be more than an hour before transportation arrives. In the meantime, they have a lot to talk about...

Within this context, students are assigned a character and are then asked to carry on a discussion with the other characters. The aim of this discussion is to devise a plan for peace. This role-play would be a wonderful exercise in Rhetoric and Mediation. Again, as with the Iraqi Role-play, the Israel/Palestine Role-play works well in combination with the other politically geared resources on the LinguaMoo. The Israel/Palestine Role-play is located off of the Agora Classroom, in the Role-Play Chamber.

 

JFK Role Play

This role-play is based on the widely-alleged conspiracies surrounding the assassination of John F. Kennedy. Within this role-play, all of the possible suspects are given and assigned as characters, and it is the students' role to determine who shot JFK. The JFK Role-play includes a variety of resources, including the original Zapruder film of the assassination, and is designed in such a way that students do not have access to the same information. As a result of this construction, the JFK role-play makes for an exciting in-class activity for students. In addition, this role-play functions excellently as a demonstration in the forms of argument and persuasion. You may want to consider this resource for an introduction into writing to convince or writing to persuade. The JFK Role-play is located off of the Agora Classroom, in the Role-Play Chamber.

 

9/11 Role Play

The 9/11 Role-play aims at spurring discussion around the current issues of terrorism and international safety. This role-play also encourages students to face current issues and consider them with a critical/rhetoric eye. As the summary explains:

On September 11, 2001, on a clear and cloudless day in New York City, two commercial aircraft were commandeered and used as weapons of mass destruction against the United States government, its citizens, and individuals from all over the global community. The ramifications from this act have reverberated throughout this small and fragile planet we call Earth. Today, we meet here as representatives for all of humanity in a collective act of negotiation and mediation. Our goal is to find some solution through consensus and compromise to safeguard our planet, not only for today, but for the generations to follow. You have all been summoned by the United Nations for a debate prior to the formulation of a response to the events of 09/11. The key players in the debate will be The U.S. Government, Voices of the People, and Al Qaeda. Your responsibility is to establish a dialogue in order to promote a better understanding and/or enlightenment of the people and issues involved and in order to prevent this from happening in the future.

Like the Israel/Palestine Role-play, this role-play makes an excellent exercise in Rhetoric and Mediation. The 9/11 Role-play is located off of the Agora Classroom, in the Role-Play Chamber.

 

Additional Information:

Cynthia Haynes
cynthiah@utdallas.edu
972-883-6340



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