Degree Plans

BACHELOR OF ARTS IN ARTS AND TECHNOLOGY

The digital revolution has changed many aspects of daily life: how we learn, communicate, store information and conduct business. The people behind this technological transformation have combined sophisticated computer programming skills with artistic influences and design sensibilities to bring mobile gaming systems, 3D animation and social networking to the mass markets.

At first it seems an odd fit: an artist working alongside a gamer, programmer, journalist, designer or sound engineer. But it is this combination of students, faculty and their ideas that allow arts and technology (ATEC) students to solve the problems of today and create tomorrow’s innovations.

 

MASTER OF ARTS IN ARTS AND TECHNOLOGY

The program leading to the M.A. in Arts and Technology is designed both for individuals engaged in professional practice wishing to enhance their knowledge and skills and for students intending to pursue a doctorate in a related field. It offers advanced studies in interactive media and computer-based arts that emphasize the fusion of creative with critical thinking and theory with practice. Students must complete 36 semester hours of course work and an advanced project.

 

MASTER OF FINE ARTS IN ARTS AND TECHNOLOGY

The program leading to the M.F.A. in Arts and Technology is designed both for students wishing to teach arts-and-technology-related courses in colleges and universities and for those intending to engage in professional studio or design practice. While maintaining a commitment to interdisciplinary education fusing critical with creative thinking, this program places greater emphasis on the creation and application of computer-based arts and narrative. Students must complete fifty-four semester hours of course work and a substantial advanced project.

 

DOCTOR OF PHILOSOPHY IN ARTS AND TECHNOLOGY

The program leading to the Ph.D. in Arts and Technology is designed both for students wishing to teach arts-and-technology-related courses in colleges and universities and those who wish to develop new artistic, cultural or commercial applications of digital technology/emerging media. This program emphasizes the fusion of creative with critical thinking and theory with practice. Students seeking a Ph.D. in Arts and Technology will normally complete a minimum of 60 semester hours (42 hours in course work and 19 hours in dissertation) beyond a master’s degree or its equivalent, pass doctoral field examinations, and complete and defend a dissertation.

BACHELOR OF ARTS IN EMERGING MEDIA AND COMMUNICATION

The undergraduate major in Emerging Media and Communication (EMAC) is designed to educate "communicators of the twenty-first century" who can contribute to evolving fields such as journalism, advertising, public relations, corporate and civic communications, and the entertainment industry. The changing nature of communication in a technologically sophisticated, message-saturated and global economy has created a major and fast-growing need for graduates with the ability to communicate effectively in a wide range and mix of media. These new communicators will combine technological expertise with effective communication skills across multiple media platforms, developing "new media literacy" in response to the digital revolution that has radically changed all aspects of human communication.

 

MASTER OF ARTS IN EMERGING MEDIA AND COMMUNICATION

The media landscape has dramatically shifted, and new knowledge, new ways of acquiring knowledge and new collaborative digital skills are required to be successful in this new era. Media makers of all varieties will need to develop the tools and skills necessary to make and understand digital networked media. The Emerging Media and Communication Masters degree attracts students looking to practice new media as well as understand the way it is transforming our culture.