DESCRIPTION: Viral video and social media sites like YouTube have changed what, how, when, where, and why we watch the stories that we watch. No longer is content restrained to big media or high-quality "valid" sources, but rather to varying degrees of am-pro (amateur professional) content providers like the "Yogscast," "Rooster Teeth," or "Pewdiepie" who have literally made a business out of highly "authentic" narrative video formats like "Let's Play," "Let's Build," & "Machinima" while leveraging less obvious elements like "meta-story," "Persona Story," "Developer Story," and "Player Story" through tools like video games and interactive worlds such as Halo or Minecraft. This course is an in-depth exploration of these and other related elements within the context of an assignment based lab atmosphere.
OUTCOMES: The purpose of the course is to teach students how to quickly create large quantities of self-publishable video using the tools and resources readily available to them. 3 projects will be completed in teams of 1-3 people -- with an expectation of no more than one video per day, and no less than 2 videos per week per team member -- to be uploaded publicly via YouTube. The first assignment will be a 'persona narrative' project focusing on the fictive 'character' of the student. The second assignment is the 'quest narrative' which follows a standard story-arc model. The third project is a 'non-linear narrative' or meta-narrative which demonstrates in-depth understanding of advanced narrative theory including non-linear models such as non-sequential, multi-linear, or branching forms.
7:00 pm - 9:45 pm