Graduate
Programs

ATEC currently offers three graduate programs: 

  • Masters of Arts (MA) in Arts and Technology
  • Masters of Fine Arts (MFA) in Arts and Technology
  • Doctor of Philosophy (Ph.D.) in Arts and Technology 

Research areas for all graduate students include culture and technology studies, game studies, game development, computer animation, communication studies, critical media studies, media psychology, interaction design, and creative practice.

A student should look at completing graduate studies if they wish to pursue additional research opportunities, would like to teach at the university level, or if they are returning from the work force and want to gain new skills in our ever changing technology environments.

Information about Graduate application requirements, deadlines, and fees can be found on the Enrollment Services website.

Master of Arts in Arts and Technology

The program leading to the MA in Arts and Technology is designed both for individuals engaged in professional practice wishing to enhance their knowledge and skills and for students intending to pursue a doctorate in a related field. It offers advanced studies in interactive media and computer-based arts that emphasize the fusion of creative with critical thinking and theory with practice. Students must complete thirty- six semester credit hours of coursework and an advanced project.

Master of Fine Arts in Arts and Technology

The program leading to the MFA in Arts and Technology is designed both for students wishing to teach arts- and-technology-related courses in colleges and universities and for those intending to engage in professional studio or design practice. While maintaining a commitment to interdisciplinary education fusing critical with creative thinking, this program places greater emphasis on the creation and application of computer-based arts and narrative. Students must complete fifty-four semester credit hours of coursework and a substantial advanced project.

Doctor of Philosophy in Arts and Technology

The program leading to the PhD in Arts and Technology is designed both for students wishing to teach arts- and-technology-related courses in colleges and universities and those who wish to develop new artistic, cultural or commercial applications of digital technology/emerging media. This program emphasizes the fusion of creative with critical thinking and theory with practice. Students seeking a PhD in Arts and Technology will normally complete a minimum of 60 semester credit hours (42 semester credit hours in coursework and 18 semester credit hours in dissertation) beyond a master's degree or its equivalent, pass doctoral field examinations, and complete and defend a dissertation.