BACHELOR OF ARTS IN ARTS AND TECHNOLOGY
The digital revolution has changed many aspects of daily life: how we learn, communicate, store information and conduct business. The people behind this technological transformation have combined sophisticated computer programming skills with artistic influences and design sensibilities to bring mobile gaming systems, 3D animation and social networking to the mass markets.
At first it seems an odd fit: an artist working alongside a gamer, programmer, journalist, designer or sound engineer. But it is this combination of students, faculty and their ideas that allow arts and technology (ATEC) students to solve the problems of today and create tomorrow’s innovations.
- For students who started taking classes at UT Dallas between Fall 2014 - Spring 2016
- For students who started taking classes at UT Dallas between Fall 2012 - Spring 2014
- For students who started taking classes at UT Dallas between Fall 2010 - Spring 2012
- For students who started taking classes at UT Dallas between Fall 2008 - Spring 2010
- For students who started taking classes at UT Dallas between Fall 2006 and Spring 2008
BACHELOR OF ARTS IN EMERGING MEDIA AND COMMUNICATION
The undergraduate major in Emerging Media and Communication (EMAC) is designed to educate "communicators of the twenty-first century" who can contribute to evolving fields such as journalism, advertising, public relations, corporate and civic communications, and the entertainment industry. The changing nature of communication in a technologically sophisticated, message-saturated and global economy has created a major and fast-growing need for graduates with the ability to communicate effectively in a wide range and mix of media. These new communicators will combine technological expertise with effective communication skills across multiple media platforms, developing "new media literacy" in response to the digital revolution that has radically changed all aspects of human communication.
MASTER OF ARTS IN ARTS AND TECHNOLOGY
The program leading to the M.A. in Arts and Technology is designed both for individuals engaged in professional practice wishing to enhance their knowledge and skills and for students intending to pursue a doctorate in a related field. It offers advanced studies in interactive media and computer-based arts that emphasize the fusion of creative with critical thinking and theory with practice. Students must complete 36 semester hours of course work and an advanced project.
MASTER OF ARTS IN EMERGING MEDIA AND COMMUNICATION
The media landscape has dramatically shifted, and new knowledge, new ways of acquiring knowledge and new collaborative digital skills are required to be successful in this new era. Media makers of all varieties will need to develop the tools and skills necessary to make and understand digital networked media. The Emerging Media and Communication Masters degree attracts students looking to practice new media as well as understand the way it is transforming our culture.
MASTER OF FINE ARTS IN ARTS AND TECHNOLOGY
The program leading to the M.F.A. in Arts and Technology is designed both for students wishing to teach arts-and-technology-related courses in colleges and universities and for those intending to engage in professional studio or design practice. While maintaining a commitment to interdisciplinary education fusing critical with creative thinking, this program places greater emphasis on the creation and application of computer-based arts and narrative. Students must complete fifty-four semester hours of course work and a substantial advanced project.
DOCTOR OF PHILOSOPHY IN ARTS AND TECHNOLOGY
The Arts and Technology doctoral program is the place of convergence for artists, scholars, engineers and scientists from multiple disciplines willing to explore rigorously and creatively the new territories revealed by the conjunct activities of arts, sciences and technology.
The Arts and Technology Research teams and laboratories supporting the doctoral program are engaged in innovative practices in the domains of: cultural sciences, data visualization and representation, modeling and simulation, virtual environments, emerging media and communication, game studies, and sound design.
Students in the doctoral program in Arts and Technology will typically design and develop multidisciplinary research projects addressing questions such as: new modes of interaction with information, social and professional behaviors and relationships in physical and virtual environments, challenges and issues of new modes of expression, representation, and education...
While academia represents an important professional avenue for PhD graduates in Arts and Technology, industry presents numerous career opportunities in such fields as: design, research and development for new media, education, communication, and information technologies.