Michael Andreen focuses on analysis of video games from the perspective of bridging gaps between research and development. His research examines the historical growth of games in an effort to identify common design practices and assumptions that exist throughout the lifetime of the video game industry. He has also participated in independent game development serving as a composer, sound designer, and game designer for a variety of games ranging from mobile entertainment to grant-funded educational games. Michael's current area of study involves investigating how the mechanisms of creating and then subverting player expectation in games can lead to either emotionally rewarding or frustrating experiences. Currently a Senior Lecturer, Michael holds a PhD and MFA in Arts and Technology from UT Dallas.