Courses

Undergraduate Graduate
ATEC 6300 Interdisciplinary Approaches to Arts and Technology (3 semester credit hours) Introduction to the interdisciplinary study of mutual interactions between technology and the creative arts. Establishes basic theoretical concepts and principles underlying the graduate program in Arts and Technology. Required of all degree candidates in Arts and Technology. (3-0) Y
W
7:00 - 9:45 p.m.
T
7:00 - 9:45 p.m.
ATEC 6331 Aesthetics of Interactive Arts (3 semester credit hours) Exploration of aesthetic principles underlying the interactive electronic arts, their relation to and divergence from aesthetic principles underlying traditional forms of artistic expression. Topics will include interactive games, animation, and new modes of narrative. Required of all degree candidates in Arts and Technology. (0-3) Y
R
7:00 - 9:45 p.m.
ATEC 6332 Design Principles (3 semester credit hours) Exploration of advanced design principles and practices common to most design professions. Topics include the language of design, core design concepts, analysis of design, and specialized design practices. (0-3) Y
W
7:00 - 9:45 p.m.
Cassini Nazir
ATEC 6342 Game Studies (3 semester credit hours) Advanced study of the computer game as cultural artifact, procedural system, social space, and artistic medium. May be repeated for credit as topics vary (9 semester credit hours maximum). (0-3) T
R
1:00 - 3:45 p.m.
Monica Evans
ATEC 6343 Interactive Environments (3 semester credit hours) Exploration of design principles and practices for the creation of interactive experiential spaces. Course focuses on atmosphere, flow, interactivity, spatial narrative, and user experience. May be repeated for credit as topics vary (9 semester credit hours maximum). (0-3) T
W
1:00 - 3:45 p.m.
Scott Swearingen
ATEC 6345 Game Production Lab (3 semester credit hours) This course functions as a simulation of the game development industry. This course utilizes various aspects of all areas of game development including programming, art, animation, sound design, game design, level design, project management, and project direction. Games developed in this course emphasize innovation, aesthetics, unique or experimental mechanics and technological achievement. May be repeated for credit as topics vary (9 semester credit hours maximum). Instructor consent required. (0-3) T
T
1:00 - 3:45 p.m.
Steven Billingslea
ATEC 6351 Digital Arts (3 semester credit hours) Exploration and application of advanced methods and techniques for the creation of visual images through the use of digital media. May be repeated as topics vary (9 semester credit hours maximum). (0-3) Y
M
4:00 - 6:45 p.m.
Andrew Scott
ATEC 6352 Motion Capture (3 semester credit hours) Exploration of advanced methods and techniques in motion capture animation. Course culminates in a professional-quality animation project. May be repeated (9 semester credit hours maximum). (0-3) T
T
10:00 - 12:45 p.m.
Midori Kitagawa
ATEC 6353 Visualization Research (3 semester credit hours) Exploration and application of advanced techniques in animation, visualization, simulation, and interactivity. May be repeated for credit as topics vary (9 semester credit hours maximum). (0-3) T
W
4:00 - 6:45 p.m.
Maximilian Schich
ATEC 6355 Animation Production Lab (3 semester credit hours) Exploration and application of advanced concepts and techniques involved in the development of animated shorts and features. Includes participation in development team for creation of an animated short or feature-length animated film. May be repeated for credit as topics vary (9 semester credit hours maximum). (0-3) T
T
10:00 - 12:45 p.m.
ATEC 6356 Interactive Narrative (3 semester credit hours) Advanced research in the analysis and creation of interactive narrative systems, designs, and models through various philosophical and mechanical approaches. May be repeated for credit as topics vary (9 semester credit hours maximum). (0-3) T
T
4:00 - 6:45 p.m.
Noah Zisman
ATEC 6359 Digital Cinematography (3 semester credit hours) This course will utilize computer generated pre-visualization techniques and cinematic principles to build a strong foundation in visual storytelling. Topics will include proper camera setup, character staging, moving cameras, line-action management, shot design utilizing color and light, and computer generated storyboard interpretation. Students must have prior experience in modeling and texturing. Department consent required. (0-3) R
W
1:00 - 3:45 p.m.
Eunkyoung Swearingen
ATEC 6362 Modeling and Simulation (3 semester credit hours) Theory and practice of modeling, including models for concepts, knowledge, geometry, and dynamics. A variety of model types are covered along with their algebraic and diagrammatic representations. Creative media design and representation of models are stressed. Instructor consent required. (0-3) Y
MW
4:00 - 5:15 p.m.
Paul Fishwick
ATEC 6375 Topics in Emerging and Cognitive Design (3 semester credit hours) Exploration of the underlying psychological issues of users that can be taken into account in the design and assessment of interactive technologies, such as online personas, virtual humans and cultures, brain-computer or human-robotic interfaces, and e-behavior. May be repeated for credit as topics vary (9 semester credit hours maximum). (3-0) T
R
7:00 - 9:45 p.m.
Marjorie Zielke
ATEC 6383 Special Topics in Sound Design (3 semester credit hours) Advanced research in digital music and sound design. Topics may include advanced visualization of music and sound, sonification of images and data, and advanced research in interactive sound applications. May be repeated for credit (9 semester credit hours maximum). (0-3) R
W
7:00 - 9:45 p.m.
Scot Gresham Lancaster
ATEC 6384 Special Topics in Game Studies (3 semester credit hours) An examination of the links between technology, play, and culture. Topics may include the ethics of game development, serious and persuasive games, simulation and training, interactive education, identity and culture in virtual worlds, multilinear narrative, and philosophical origins of games as a medium. May be repeated for credit (9 semester credit hours maximum). (0-3) R
T
4:00 - 6:45 p.m.
M
4:00 - 6:45 p.m.
Timothy Christopher
R
4:00 - 6:45 p.m.
ATEC 6390 Special Topics in Arts and Technology (3 semester credit hours) Independent study course that may count toward minimum course requirements for the MA or MFA degree. May be repeated for credit (9 semester credit hours maximum). Instructor consent required. (3-0) R
Scott Swearingen
Andrew Scott
ATEC 6391 Computer Processing for Arts and Technology (3 semester credit hours) Advanced study of technology and programming methods appropriate for research design in Arts and Technology. Department consent required. (3-0) R
T
7:00 - 9:45 p.m.
ATEC 6397 Independent Readings in Arts and Technology (3 semester credit hours) Pass/Fail only. May be repeated for credit. Department consent required. (3-0) R
Frank Dufour
Eric Farrar
Thomas Linehan
Todd Fechter
Marjorie Zielke
Midori Kitagawa
Mihai Nadin
Monica Evans
Roger Malina
ATEC 6V90 Internship in Arts and Technology (1-3 semester credit hours) Students undertake a learning experience at a supervised work situation related to their graduate area of study. An internship provides exposure experience to a professional working environment, application of theory to working realities, and an opportunity to test skills and clarify goals. Course requirements include formal and reflective writing. May be repeated for credit (6 semester credit hours maximum). ([1-3]-0) R
Kim Knight
ATEC 6V95 Advanced Project Workshop (3-6 semester credit hours) Students will engage in the creation of an advanced creative and/or research project exploring the interaction of the arts with digital technology. Required of all MA and MFA degree candidates in Arts and Technology. May be repeated for credit (6 semester credit hours maximum). Instructor consent required. ([3-6]-0) Y
Eunkyoung Swearingen
John Pomara
Eric Farrar
Thomas Linehan
Dean Terry
Todd Fechter
Midori Kitagawa
Monica Evans
Maximilian Schich
Scott Swearingen
Ryan McMahan
ATEC 7V81 Advanced Project Workshop (3-6 semester credit hours) Students will engage in the creation of an advanced creative and/or research project exploring the interaction of the arts with digital technology. May be repeated for credit (6 semester credit hours maximum). Instructor consent required. ([3-6]-0) R
Frank Dufour
Monica Evans
ATEC 8303 Independent Readings in Arts and Technology (3 semester credit hours) Pass/Fail only. May be repeated for credit. Instructor consent required. (3-0) R
Frank Dufour
Rosanna Guadagno
Eric Farrar
Kim Knight
Thomas Linehan
Todd Fechter
Marjorie Zielke
Midori Kitagawa
Mihai Nadin
Monica Evans
Roger Malina
ATEC 8305 Independent Research in Arts and Technology (3 semester credit hours) Pass/Fail only. May be repeated for credit. Instructor consent required. (3-0) R
Ryan McMahan
Ryan McMahan
Frank Dufour
Eric Farrar
Kim Knight
Thomas Linehan
Todd Fechter
Marjorie Zielke
Midori Kitagawa
Mihai Nadin
Monica Evans
Roger Malina
Paul Fishwick
ATEC 8V99 PhD Dissertation (1-9 semester credit hours) Pass/Fail only. May be repeated for credit. Instructor consent required. ([1-9]-0) R
Frank Dufour
Thomas Linehan
Marjorie Zielke
Mihai Nadin
Monica Evans