CALL FOR PARTICIPATION
July 12-14, 2013
Announcing THATCamp IMMERSe! On the weekend of July 12th, we’ll gather
in Kitchener-Waterloo to discuss, create, debate, design, and play
THATCamp IMMERSe is an unconference hosted by the University of
Waterloo Games Institute, in partnership with the IMMERSe Research
Network for Video Game Immersion. THATCamp IMMERSe was founded as a
way to bring together game studies and digital humanities theorists
and practitioners, game developers and designers, games enthusiasts
and advocates, and humanities instructors and scholars interested in
games, pedagogy, and player experience. This THATCamp is organized by
Lauren Burr, Neil Randall, and the graduate students of The Games
What is THATCamp? Short for “The Humanities and Technology Camp,”
THATCamp is a user-generated “unconference” on digital humanities.
THATCamp was originally the brainchild of the Center for History and
New Media at George Mason University, where the first THATCamp was
held in 2008. Since then, more than sixty THATCamps have convened
across the US and internationally.
Who should attend THATCamp IMMERSe? Anyone with energy and an interest
in games, technology, and the humanities. We invite games scholars,
students, developers, designers, and enthusiasts interested in the
confluence of games and the (digital) humanities to join us.