The University of Texas at Dallas, with a generous gift from philanthropist Margaret McDermott, has announced the creation of the Richard Brettell Award in the Arts, a biennial honor recognizing established artists in any medium. The award will be bestowed upon artists whose body of work demonstrates a lifetime of achievement in their field. Winners will receive a $150,000 prize and will participate in a campus residency where they will spend time interacting with faculty and students.
To help female students in the STEAM fields be better connected, UT Dallas will pilot a new Living Learning Community (LLC) in fall 2017 to support women in science, technology, engineering, arts and mathematics.
An amateur photographer can point, shoot, edit and share an image in a matter of minutes. But Houston-based photographer Keliy Anderson-Staley explores a different kind of immediacy in her work.
Now a senior, Heidi Neunhoffer has received the Entertainment Software Association (ESA) Foundation Scholarship, which supports students pursuing careers in the computer and video game industries. She was among 30 recipients representing institutions such as Duke University, Brown University and the University of Southern California.
When visitors first step into the atrium of Fort Worth’s Amon Carter Museum of American Art, they’re met with two massive rays of iridescent light seemingly emanating from the walls. Upon closer inspection, the light dissipates and thousands of strands of colored thread reveal themselves. The installation, Plexus no. 34, is the work of Dallas-based artist and UT Dallas alumnus Gabriel Dawe MFA’11, who has crafted different iterations of his Plexus series throughout the country. Displayed in the Smithsonian’s Renwick Gallery in Washington, D.C., to Denmark and New York, the works make use of the contrast between the size of the thread and large, open spaces.
A research team from the School of Arts, Technology, and Emerging Communication at The University of Texas at Dallas has received two grants — one each from Southwestern Medical Foundation and the National Institutes for Health — to fuel ongoing research into virtual reality-based medical experiences. The Center for Modeling and Simulation and the Virtual Humans and Synthetic Societies Lab, both led by ATEC professor Dr. Marjorie Zielke, are developing an emotive “Virtual Reality Patient,” or VRP, in conjunction with Southwestern Medical Foundation, that medical students will be able to use to improve their patient communication skills.
In recognition of HIV/AIDS Awareness Week and World AIDS Day, UT Dallas and the School of Arts, Technology, and Emerging Communication will hold a Reading of the Names ceremony and host a display of the NAMES Project AIDS Memorial Quilt. From Nov. 28 to Nov. 30, the Edith O’Donnell Arts and Technology Buildingmain lobby will be home to 16 panels from the quilt, the largest piece of community folk art in the world. The memorial quilt, which has served as a tribute to the lives of those who have died of HIV/AIDS since 1987, has more than 49,000 unique panels inscribed with messages, names and art.
Dr. Josef Nguyen, an expert in play and game studies, comes to UT Dallas from the University of California, Davis, where he was affiliated with the ModLab, an experimental lab for media research and digital humanities. Embodying ATEC’s interdisciplinary nature, Nguyen’s research interests lie at the intersection of technology, literature and digital media.
It’s no surprise to faculty members in theSchool of Arts, Technology, and Emerging Communication that one of their students has won a regional design competition for the second year in a row. The graphic design created by UT Dallas sophomore Fayna Zeng will be used on 2016-17 American Southwest Conference championship T-shirts after a vote of the Student-Athlete Advisory Committee.
Foofaraw is defined as a great deal of fuss or attention to a minor matter. ATEC juniors David McCullough and Brandon Blakemore had never used the word before Sept. 23, but they had to learn it on the fly to win first place at this year’s “Chillenium,” a game jam held at Texas A&M University that attracts game developers from across the country. The concept of a game jam is simple: Participants have a set amount of time, in this case 48 hours, to create a functioning videogame from scratch. Judges then play the game and measure it on everything from concept to playability.