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  • Game Design

    Collection of posts on areas of research in game design. Create. Play. Share.

    ATEC Team Creates Exercises in Science with Museum Video Games

    October 30, 2014

    Feral hogs are destroying local farms, colonies of bees are disappearing and giant asteroids are on a collision course with Earth. But there’s hope: You can help solve these problems by playing the newest video games developed by UT Dallas students.

    Preview Games During Spring Arts Festival

    May 01, 2014

    As part of the Spring Arts Festival, Arts and Technology students will showcase game projects on Friday, May 2 from 6:30-8:30 pm in ATC 3.101.  The games were produced in the fall 2013 and spring 2014 Game Production Lab  (ATEC 4350 and ATEC 6345), a course structured to simulate the game development industry. Games to be […]

    Princeton Review Ranks Game Design Program Among Top in Nation

    March 19, 2014

    For the third year in a row, UT Dallas’ Arts and Technology program was named by The Princeton Review as one of the top graduate game design program in the nation. The list, “Top Schools To Study Video Game Design For 2014,” salutes 39 institutions for their outstanding game design education programs. The full list is available […]

    ATEC Project is Finalist at International Serious Games Competition

    December 03, 2013

    A new game born out of a collaboration involving UT Dallas’ Arts and Technology (ATEC) program, The University of Texas at Arlington’s College of Nursing and Baylor Scott & White Health is a finalist in an international serious games competition. The game-based simulation called GLIMPSE (Game to Learn Important Communications Methods for Patient Safety Enhancement) […]

    ATEC Student Game Named Finalist at IndieCade

    October 02, 2013

    Constellation, a game developed by five UT Dallas Arts and Technology students, has earned a place as a finalist in The International Festival of Independent Games (IndieCade). A diverse jury of more than 400 individuals from around the world reviewed  more than 850 submissions to IndieCade to determine the top 36 innovative games to nominate for awards. […]

    Sam Tuggle Featured on IGN for Grapple Game

    July 03, 2013

    IGN caught up with Grapple co-creator and UT Dallas student Sam Tuggle at SGC over the weekend. Catch IGN’s story about the game on Sam Tuggle is an ATEC graduate student and a member of Tuesday Society Games, the creators of Grapple, a 3D platforming computer game currently open to voting on Steam Greenlight. Here, Tuggle […]

    Interview with Sam Tuggle, Co-Creator of Grapple

    May 10, 2013

    Sam Tuggle is an ATEC graduate student and a member of Tuesday Society Games, the creators of Grapple, a 3D platforming computer game currently open to voting on Steam Greenlight. Here, Tuggle provides insights into the development of Grapple and discusses his future plans and takeaways from the process. More information and a downloadable demo of Grapple can be […]

    Fall 2013 GameLab Projects Selected

    April 30, 2013

    Following the live pitch sessions on March 22, five projects were selected to go into production in the Fall 2013 session of GameLab. Prospective production team members who are accepted into GameLab will be assigned to one of these five projects according to need. Body Shop From creative director Kelly Weeren: “Body Shop is a […]

    GameLab Projects to Be Featured at Spring Arts Festival

    April 30, 2013

    Student-made games from this semester’s Game Production Lab, as well as selections from Game Pipeline Methodologies, Games and Gallery Art, and Experimental Game Lab, will be on display and playable as part of the Spring Arts Festival. The event is open to the public and will take place Friday, May 3 between 6:30-8:30 p.m. in […]

    Deadlines Extended to Apply for Advanced Game Courses

    April 24, 2013

    Applications are required to enroll in any of three new, advanced game courses being offered in the fall: Game Development 2, Game Design 2, and Virtual Environments 2. The deadlines for interested students to submit their applications have been extended, and are now rolling deadlines, which means the applications will be reviewed as soon as they […]

    Applications Now Required for New Advanced Game Courses

    April 01, 2013

    This fall, three new undergraduate courses will be offered in the area of game design and development: ATEC 4367: Game Development 2, ATEC 4368: Game Design 2, and ATEC 4373: Virtual Environments 2. Due to the advanced nature of these courses, and to formalize instructor permissions across the gaming area, all of these courses require […]

    ATEC GameLab Projects Nearing Beta

    March 29, 2013

    As the deadline approaches to finish the beta versions of their games, several of the Spring 2012 GameLab development teams wrote about their games-in-progress to provide insight into their creative process. Beta presentations for these and the remaining GameLab projects, Paper Master Erbu and RAAARGH!, will be held on Tuesday, April 2 from 1-4 pm. in ATEC 1.202. Game […]

    GameLab Fall 2013 Pitch Finalists Selected for Live Presentations

    March 20, 2013

    Of the 22 game proposals reviewed by a small committee of four ATEC instructors and alumni, 12 have been selected for a live pitch. Pitches will be held Friday, March 22nd from 1:30-3:30 pm in the Jonsson Performance Hall, JO 2.604. Students will have five minutes to present their pitch, followed by no more than […]

    ATEC program named one of the top graduate game design programs in the nation

    March 12, 2013

    UT Dallas’ ATEC program was named by the Princeton Review as one of the top graduate game design program in the nation. The University was ranked 11th. Read more here.   THE PRINCETON REVIEW NAMES TOP UNDERGRAD AND GRAD SCHOOLS TO STUDY GAME DESIGN FOR 2013: U-Utah #1 On Undergrad List / U-Southern Cal #1 on […]

    GameLab Pitches Due March 18, Crew Applications Due April 1

    March 08, 2013

    Prospective creative directors interested in pitching their games for the Fall 2013 session of the Game Production Lab must submit their one- to two-page pitch documents via email, in .doc or .docx format, to Dr. Monica Evans ( by 11:59 PM on March 18. Download the pitch guidelines. Candidates selected for further consideration will present […]

    ATEC Professor to Serve on Jury for International Mobile Gaming Awards

    February 28, 2013

    The UT Dallas, Arts and Technology (ATEC) program has entered into a partnership with the International Mobile Gaming Awards (IMGA). The ATEC partnership with IMGA seeks to showcase the use of “serious games” on mobile platforms. An international jury will be meeting in Marseille, France to select the winners from among over 1,000 entries. ATEC faculty […]

    Indie Gaming Finds A Home in North Texas

    January 25, 2013

    Arts and Technology Ph.D. candidate Bobby Frye and ATEC faculty Kyle Kondas were featured on local radio station KERA for their work on Tiny Thumbs, a new organization looking to build up awareness for the indie game scene and showcase some of the best talent out there through pop-up arcades/art shows. Read the entire article on […]

    Game Design Program Earns Honorable Mention

    April 17, 2012

    The UT Dallas Arts and Technology program has earned an Honorable Mention on The Princeton Review’s third annual list saluting the best graduate schools in the U.S. and Canada to study video game design. The list, “Top Schools To Study Video Game Design For 2012,” salutes 50 institutions — 32 undergraduate and 18 graduates — […]

    Ian Bogost to Speak on Future of Video Games

    March 22, 2012

    Dr. Ian Bogost, award-winning designer, media philosopher and professor at the Georgia Institute of Technology, will discuss Humility and Ordinariness, or the Future of Video Games on Thursday, March 29, 2012 at 3 p.m. in Texas Instruments Auditorium, ECSS 2.102. About the talk Everyone knows how to use videogames for entertainment and distraction. For years now, many scholars and designers (Bogost […]

    ATEC Students Release iPhone Game

    March 02, 2012

    Ninja Nuggets: Kamikaze Kapers — a strategic, turn-based puzzle game developed by Arts and Technology students Steven Foskett and Chris Krueger — has been released on Apple’s App Store. The game features a scientist captured by a clan of sentient chicken nuggets and forced to undergo rigorous training to help them fight a war against […]

    Video Game to Help U.S. Troops Wins New Award

    January 30, 2012

    Honor is Arts and Technology Research Project’s Third National Honor in 2 Years For the third time in two years, the First Person Cultural Trainer (FPCT), a research project from the UT Dallas Arts and Technology(ATEC) program, has won a national award for serious gaming. FPCT received the Best Game award in the Government Category […]

    ATEC Grad Students to Speak at Oxford Conference

    July 05, 2011

    Five graduate students in the UT Dallas Arts and Technology (ATEC) program will present their work at this week’s Global Conference on Videogame Cultures (VGC) at Oxford University in England. The conference, to be held at Mansfield College July 8-10, 2011, aims to explore the issues and implications created by the mass use of computers […]

    Game Creators Have Designs on Making Learning Fun

    February 07, 2011

    UT Dallas Teams Enter Their Educational Video Games into National Contest Two teams of Arts and Technology (ATEC) and Computer Science students from The University of Texas at Dallas have entered the first annual National STEM Video Game Challenge. Could Playing Video Games at School Help Kids Learn More? Dr. Tom Linehan, director of Arts […]

    Virtual Medical World Has Real-Life Value

    January 14, 2011

    Researchers from UT Dallas and the UT Arlington College of Nursing have created a virtual environment where graduate students can train online for the medical challenges that await them in the real world. is designed to help Advanced Practice Nursing students hone critical skills interactively, on their own schedules via distance learning. “Medical simulation […]

    ATEC Students Unveil 2nd Game About Life Lessons

    November 19, 2010

    With the launch of its second serious game, the UT Dallas Values Game Initiative once again hopes to provoke deep discussions and morality checks. Endless Life, created by gaming students in the UT Dallas Arts and Technology (ATEC) program, presents a humorous view of what life-extending technology could do to a society. The game made […]

    Now Playing: Thought-Provoking Video Games

    September 21, 2010

    Parents tend to scoff at video games for turning brains to “mush.” But game design students at The University of Texas at Dallas are creating games of introspection and intellect that serve as jumping-off points for deeper, more nuanced thinking about life choices. The Values Game Initiative is a project intended to create and develop […]

    Guitarist Composes Music to Learn Calculus by

    April 22, 2010

    ATEC Project Makes Student’s Composition an Integral Part of Math Video Game Can music soothe your soul, or at least ease the pain of calculus? Eddie Healy thinks so. The doctoral humanities student has composed the score for a video game being developed by UT Dallas Arts and Technology (ATEC) students. Spearheaded by Assistant Professor […]

    Game Engineering Conference is Serious Business

    April 16, 2010

    Game enthusiasts and industry pros will join forces this weekend when UT Dallas hosts the 2010 Game Engineering Conference. The two afternoons of events will include panel discussions by faculty members from UT Dallas, SMU and Richland College. Several presentations are planned by Gearbox Software, an independent company based in Plano that has produced Borderlands and […]

    Undergrad Game Design Program Rated in Top 50

    March 17, 2010

    The University of Texas at Dallas has been included in Princeton Review’s list of the “Top 50 Undergraduate Game Design Programs,” based on a survey of administrators at the roughly 500 institutions where students can study game design in the U.S. and Canada. UT Dallas made the list for its innovative Arts and Technology (ATEC) […]

    Game Trains Soldiers in a Virtual Iraq or Afghanistan

    February 23, 2010

    A training tool being developed by a research team from the Arts and Technology (ATEC) program may soon make it easier for military service men and women to perform their missions in Iraq and Afghanistan. The project offers virtual villages for soldiers in Iraq or Afghanistan to practice their training skills. “The work we’re doing has to […]

    ATEC Prof to Take Clinical Concepts to Virtual World

    September 03, 2009

    Assistant Professor Marjorie Zielke has been awarded a three-year, $350,000 grant to create online training in neonatal nursing through an ongoing collaboration with the UT Arlington School of Nursing (UTASON). Zielke, with Arts and Technology (ATEC) faculty members Monica Evans, Frank Dufour and Todd Fechter, will build a Web site that allows student nurses to […]

    Game Design Competition Takes it to the Next Level

    April 27, 2009

    Team Claims $35,000 for Developing Functional Demo and Business Plan Eight teams of game creators from The University of Texas at Dallas found out Friday night whether their products had won them a share of $50,000. In the second Computer Gaming Entrepreneurship Competition (CGEC), teams spent nine months creating a functional demo game and comprehensive […]

    Reloaded and Ready: Game Design Contest Returns

    September 03, 2008

    ATEC Competition Offers Students Experience, Collaboration and Cash Prizes In a tight job market, college students seek ways to distinguish themselves from a sea of applicants, such as completing internships or earning awards for their college work. They can add a fully functional computer game, business plan and cash award to their portfolios if they […]

    UT Dallas’ Institute for Innovation to Host Simulation, Gaming Showcase Jan. 19

    December 21, 2006

    Audiences will get a behind-the-scenes glimpse of the future of simulation and gaming at the “Virtual Worlds, Simulation and Game Technologies” showcase, which is the second in a series of research and new venture showcases presented by the Institute for Innovation and Entrepreneurship at The University of Texas at Dallas.  The day-long program will take […]