Shot No. File Name  Character Prop Type Stance State Action Name Cycle / Finite / Combo Time Description Notes
  girl_stand girl none EVER stand   cycle     combined with girl_bored
1 girl_stand_bored girl NA stand bored cycle & finite combo   personality doodad combined with girl_stand
2 girl_stand_funny girl NA stand funny finite combo   personality doodad
3 girl_stand_fidget girl NA stand fidget finite combo   personality doodad
4 girl_stand_twich girl NA stand twitch finite combo   personality doodad
  girl_stand_walk girl NA stand walk finite quick as possible   combined with girl_walk
5 girl_stand_run girl NA stand run finite quick as possible like a sprint
6 girl_stand_jump girl NA stand jump finite combo 1 s  
  girl_stand_crouch girl NA stand crouch finite quick as possible   combined with girl_crouch
7 girl_stand_turnleft45 girl NA stand turn left 45 finite combo quick as possible   combined with girl_stand_turnright45
  girl_stand_turnright45 girl NA stand turn right 45 finite quick as possible   combined with girl_stand_turnleft45
8 girl_stand_turnleft90 girl NA stand turn left 90 finite combo quick as possible   combined with girl_stand_turnright90
  girl_stand_turnright90 girl NA stand turn right 90 finite quick as possible   combined with girl_stand_turnleft90
                 
                  TURNS SHOULD BE ABLE TO BE BLENDED WITH WALKS
9 girl_walk girl NA walk   finite cycle finite combo     combined with girl_stand_walk & girl_walk_stand
10 girl_walk_stumble girl NA walk stumble finite combo   personality doodad
11 girl_walk_stretch girl NA walk stretch finite combo   personality doodad
12 girl_walk_look girl NA walk look finite combo   personality doodad
13 girl_walk_habit girl NA walk habit finite combo   personality doodad
  girl_walk_idle girl NA walk stand finite quick as possible   combined with girl_walk
14 girl_walk_run girl NA walk run finite quick as possible  
15 girl_walk_jump girl NA walk jump finite combo < 1 s  
16 girl_walk_crouchwalk girl NA walk crouch walk finite quick as possible  
                 
               
17 girl_run girl NA run   cycle    
18 girl_run_idle girl NA run stand finite   hard stop
19 girl_run_walk girl NA run walk finite quick as possible  
20 girl_run_jump girl NA run jump finite combo 1/2 s  
21 girl_run_crouchwalk girl NA run crouch walk finite 1 s somersault roll inbetween running to crouch walking
                combined with girl_stand
                  ALL CROUCHES SHOULD BEGIN FROM STANDING POSITION SO ALL MARKERS ARE VISIBLE
22 girl_crouch girl NA crouch   finite cycle finite combo     combined with girl_stand_crouch & girl_crouch_stand
23 girl_crouch_scratch girl NA crouch scrtach finite combo   personality doodad
24 girl_crouch_tipsy girl NA crouch tipsy finite combo   personality doodad
25 girl_crouch_darteyes girl NA crouch dart eyes finite combo   personality doodad
  girl_crouch_stand girl NA crouch stand finite quick as possible   combined with girl_crouch
26 girl_crouch_crouchjump girl NA crouch crouch jump finite combo 1/2 s jump is more strained being from a crouch position
  girl_crouch_crouchwalk girl NA crouch crouch walk finite quick as possible   combined with girl_crouchwalk
27 girl_crouch_turnleft45 girl NA crouch turn left 45 finite combo quick as possible   combined with girl_crouch_turnright45
  girl_crouch_turnright45 girl NA crouch turn right 45 finite quick as possible   combined with girl_crouch_turnleft45
28 girl_crouch_turnleft90 girl NA crouch turn left 90 finite combo quick as possible   combined with girl_crouch_turnright90
  girl_crouch_turnright90 girl NA crouch turn right 90 finite quick as possible   combined with girl_crouch_turnleft90
                  turns should be able to be blended with crouch walks
               
29 girl_crouchwalk girl NA crouch walk   finite cycle finite combo     combines with girl_crouch_crouchwalk & girl_crouchwalk_crouch
30 girl_crouchwalk_walk girl NA crouch walk walk finite quick as possible  
  girl_crouchwalk_crouch girl NA crouch walk crouch finite quick as possible   combines with girl_crouchwalk
31 girl_crouchwalk_crouchjump girl NA crouch walk crouch jump finite combo 1/2 s jump is more strained being from a crouch position