| Guodong Rong, Ph.D.
Senior Software Engineer Email: rongguodong@hotmail.com |
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Short Bio
I am currently a senior software engineer in Multi-chip group at NVIDIA. Before joining NVIDIA, I was a postdoctoral researcher at Department of Computer Science, University of Texas at Dallas, working with Dr. Xiaohu Guo. I got my Ph.D degree from School of Computing, National University of Singapore in 2007, and my M.Eng. degree and B.Eng. degee from School of Computer Science and Technology, Shandong University in 2003 and 2000 respectively.
Research Interests
My research interests include Computer Graphics, Computational Geometry, GPGPU, Visualization, Image Processing, Visual Computing, Computer Animation, Virtual Reality, and Human-Computer Interface.
Selected Publications (see full publication list here)
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Centroidal Voronoi Tessellation in Universal Covering Space of Manifold Surfaces Guodong Rong, Miao Jin, Liang Shuai, Xiaohu Guo Computer Aided Geometric Design (CAGD), 2011. (invited paper) [Paper][BibTeX][Video] |
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GPU-Assisted Computation of Centroidal Voronoi Tessellation Guodong Rong, Yang Liu, Wenping Wang, Xiaotian Yin, Xianfeng Gu, Xiaohu Guo IEEE Transactions on Visualization & Computer Graphics (TVCG), Vol. 7(3), 2011. pp. 345-356. [Paper][BibTeX][Video][Source Code] |
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Hyperbolic Centroidal Voronoi Tessellation Guodong Rong, Miao Jin, Xiaohu Guo Symposium of Solid & Physical Modeling (SPM 2010), Haifa, Israel, September 2010. pp. 117-126. [Paper][BibTeX][Video] |
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Real-Time Hybrid Solid Simulation: Spectral
Unification of Deformable and Rigid Materials Yin Yang, Guodong Rong, Luis Torres, Xiaohu Guo Computer Animation and Virtual Worlds (special issue for CASA 2010), Vol. 21(3-4), 2010. pp. 151-159. [Paper][BibTeX][Video] |
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Streaming 3D Shape Deformations in Collaborative Virtual Environment Ziying Tang, Guodong Rong, Xiaohu Guo, Balakrishnan Prabhakaran IEEE Virtual Reality 2010 (VR 2010), Waltham, Massachusetts, March 2010. pp. 183-186. [Paper][BibTex][Video] |
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Spectral Surface Deformation
with Dual Mesh Guodong Rong, Yan Cao, Xiaohu Guo International Conference on Computer Animation and Social Agents (CASA 2008), [Paper][BibTex][Video] |
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Spectral Mesh Deformation Guodong Rong, Yan Cao, Xiaohu Guo The Visual Computer (special issue for best papers of CGI 2008), Vol. 24(7-9), 2008. pp. 787-796. [Paper][BibTex][Video] |
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Computing Two-dimensional Delaunay Triangulation using Graphics Hardware Guodong Rong, Tiow-Seng Tan, Thanh-Tung Cao, Stephanus ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2008), Redwood city, CA, USA, February 2008, 89-97. [Paper][BibTex][Video][Website] |
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Variants of Jump Flooding Algorithm for Computing Discrete Voronoi Diagrams Guodong Rong, Tiow-Seng Tan The 4th International Symposium on Voronoi Diagrams in Science and Engineering (ISVD'07), Pontypridd, Wales, UK, July 2007, 176-181. [Paper][BibTex][Website] |
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Utilizing Jump
Flooding in Image-Based Soft Shadows Guodong Rong, Tiow-Seng Tan ACM Symposium on Virtual Reality Software and Technology (VRST 2006), Limassol, Cyprus, November 2006, 173-180. [Paper][BibTex][Video][Demo][Website] |
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Jump Flooding in GPU with Applications to Voronoi
Diagram and Distance Transform Guodong Rong, Tiow-Seng Tan ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D 2006), Redwood city, CA, USA, March 2006, 109-116. [Paper][BibTex][Video][Demo][Website] |
Ongoing Research Projects
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Medical Image Analysis [Video] |
Academic Services
Conference Reviewer of
IEEE Virtual Reality (VR) 2010
ACM SIGGRAPH Symposium on Interactive 3D Graphics and Games (I3D) 2008, 2009
SIGGRAPH Asia 2008
ACM Virtual Reality software and technology (VRST) 2008
Virtual-Reality Continuum and its Applications in Industry (VRCAI) 2008
Eurographics 2007, 2009
Computer graphics and interactive techniques in Australasia and the Southeast Asia (GRAPHITE) 2006, 2007
Eurographics symposium on rendering (EGSR) 2006
Journal Reviewer of
Computer & Graphics 2009
Journal of Mathematical Modelling and Algorithms 2008
International Journal of Image and Graphics 2007-2009
Honors and Awards
President Graduate Fellowship (2003 and 2006)
Dean's Graduate Award (2006)
Microsoft Research Asia Gaming & Graphics Theme Awards (2006, Main collaborator)
Graduate Research Scholarship (2003~2007)
Excellent Graduate Student of Shandong University (2003)
Excellent Postgraduate Student Scholarship (2002)
Zhongchuang Scholarship (2001 and 2002)
Chinese Academy of Sciences scholarship (1999)
Second prize in the Chinese College Student Mathematical Contest in Modeling (MCM) (1999)
First class academic excellence scholarship (1996~1999, 8 times)