Spring 2014 - Undergraduate Course Descriptions
Description of Course:
This course is a continuation of the Rigging I course and will continue with concepts, tools and techniques used in 3D animation for setting up clean and efficient 3D rigs that are easily and intuitively animated. Topics will include squash and stretch capabilities in rigs, basic scripting, simple dynamics, facial rigs, as well as rigging techniques for quadruped and winged creatures.
Course Requirements/Evaluation Criteria: