Fall 2014 - Undergraduate Course Descriptions
Description of Course:
This course presents the concepts, tools and techniques used in 3D animation for setting up clean and efficient 3D rigs that are easily able to be animated. Topics will include hierarchical structures, joints and bones, constraints, creating useful and predictable deformations and setting up simple and intuitive control structures for use in animation. Introductory animation techniques will also be covered.
Prerequisite: ATEC 2326
There is no required text for this course. There are a couple of recommended books that go into the subject of character rigging for those interested in additional reading material:
Inspired 3D Character Setup by Michael Ford & Alan Lehman, ISBN 1-931841-51-9
An Essential Introduction to Maya Character Rigging by Cheryl Cabrera, ISBN 978-0-240-52082-7
Course Requirements/Evaluation Criteria: