Graduate Studies Course Descriptions - Spring 2011

ATEC - Arts and Technology

The general university catalog offers basic outlines of the content and goals of each course. However, the links below contain detailed descriptions for each semester’s offerings—written by the specific professor for each section, giving you a fuller picture of what to expect. However, please consider this information as tentative as it is the prerogative of the professor to amend the course details as they create their syllabus.

Course
Day
Time
Title
Instructor
ATEC 6331 . 001
T 4:00 PM - 6:45 PM Aesthetics of Interactive Arts Nadin, Mihai
ATEC 6333 . 001
R 4:00 PM - 6:45 PM Computational Design Nadin, Mihai
ATEC 6342 . 501
M 7:00 PM - 9:45 PM Game Studies - The Mechanics of Story Brackin, Adam
ATEC 6342 . 502
W 7:00 PM - 9:45 PM Game Studies - Psychology of Video Games Frome, Jonathan
ATEC 6342 . 503
R 7:00 PM - 9:45 PM Game Studies - Game Pipeline Methodologies Evans, Monica
ATEC 6345 . 001
T 2:30 PM - 5:15 PM Game Production Lab Evans, Monica
ATEC 6354 . 501
M 7:00 PM - 9:45 PM Immersive Environments Petrovic, Lucy
ATEC 6355 . 001
M 9:30 AM - 12:15 PM Animation Production Lab Fechter, Todd
ATEC 6383 . 501
W 7:00 PM - 9:45 PM Special Topics in Sound Design - Sound for Film Dufour, Frank
ATEC 6385 . 001
F 9:30 AM - 12:15 PM Special Topics in Animation - Animation Methods & Practices Fechter, Todd
ATEC 6390 . 501
M 7:00 PM - 9:45 PM Special Topics in Arts and Technology - Translation in the Digital Age Linehan, Thomas
ATEC 6V95 . 001
0:00 AM - 0:00 AM Advanced Project Workshop Linehan, Thomas