ATEC 2325 Fundamentals of Game Design and Development (3 semester credit hours) This course is geared towards incoming Arts and Technology (ATEC) students and will review and examine the major areas of game design, development, production, and studies. The course discusses various aspects of all areas of gaming, including game systems and level design, art and animation, programming, sound design, game narrative, and academic writing. Upon completion, students will better understand the gaming options ATEC offers and how best to plan their remaining semesters. (3-0) Y
5:30 - 6:45 p.m.