ATEC 4368 User Experience Design for Games II (3 semester credit hours) Continuing study in digital game design with a focus on the human factor of games, including player feedback, data-driven decision making, interface design, and user experience design strategies. Students in the course will focus on developing viable games through rapid concept generation and iteration, analog and digital prototyping, data-driven production strategies, and pitch processes in commercial, research, or experimental areas. Registration for this course will be based on the faculty's review of the student's portfolio Prerequisite: ATEC 3352 and instructor consent required. (0-3) Y
7:00 - 9:45 p.m.