Areas of Specializationmodeling, lighting, animation, and rigging
Chris Camacho graduated with a Bachelor’s degree in ATEC from UT Dallas in 2009. He then proceeded to receive his Master’s in Fine Arts in ATEC in 2012. During his time as a graduate student, Chris worked as a Teaching Assistant and taught sections of Modeling and Texturing 1 and Rigging 1. In the summer of 2011, Chris worked as a Technical Director at Element X Creative, where he created a character rig meant to teach students how to animate. For Chris’s graduate thesis, he and a small group of students produced Cabin Fever, an animated short that went on to receive an award from A Bunch of Short Guys for animation, coming in first place in the 2012 Student Art and Animation Competition. After completing his MFA, Chris went to work for a local video game studio, Gearbox Software. There he worked as a quality assurance analyst, helping developers test scripted sequences, level layout, character AI and many other aspects of the development process. Video game titles on which Chris worked include Borderlands 2, Aliens: Colonial Marines, Borderlands: The Presequel and Battleborn. Chris has been teaching the introductory Maya classes for well over a year now.