Graduate Program in Arts and Technology
The program leading to the M.A. in
Arts and Technology is designed both for individuals engaged in professional
practice wishing to enhance their knowledge and skills and for students
intending to pursue a doctorate in a related field. It offers advanced studies
in interactive media and computer-based arts that emphasize the fusion of
creative with critical thing and theory with practice. Students must complete
thirty-six semester hours of course work and an advanced project.
Core
Courses (6 hours)
ATEC 6300 Interdisciplinary
Approaches to Arts and Technology
ATEC 6331 Aesthetics of Interactive Arts
Students are expected to complete these courses as early as possible in their
degree plan.
Prescribed
Electives (27 hours)
Twenty-seven
hours chosen from the following courses:
ATEC
6332 Design Principles
ATEC
6333 Computational Design
ATEC
6334 Information Design for New Media
ATEC
6335 Research in Sound Design
ATEC 6341 Game Design
ATEC
6342 Game Studies
ATEC
6343 Interactive Environments
ATEC
6345 Game Production Lab
ATEC 6351 Digital Arts
ATEC
6352 Motion Capture
ATEC 6353 Visualization Research
ATEC 6354 Immersive Environments
ATEC 6355 Animation Production Lab
ATEC 6361 Writing for Interactive Media
ATEC 6371 Community Media
ATEC
6374 Digital Textuality
ATEC
6375 Cyberpsychology
ATEC
6376 E-Business Environment Design
ATEC 6V81 Special Topics in Emergent Communication
HUAS 6313 The Business of the Arts
HUAS 6312 Art and Society
HUAS 6330 Studies in Visual Arts
HUAS 6375 Imagery and Iconography
HUAS 6392 Image/Text Workshop
HUAS 6393 Time-Based Arts Workshop
HUSL 6308 Studies in Literary Forms
HUSL 6370 Literature and Ideas
Final
Project (3 hours)
ATEC 6V95 Advanced Project Workshop
Having completed at least 30 hours
of course work, students will complete and present an advanced project in
digital arts for evaluation by a master’s committee.
The program leading to the M.F.A. in
Arts and Technology is designed both for students wishing to teach
arts-and-technology-related courses in colleges and universities and for those
intending to engage in professional studio or design practice. While
maintaining a commitment to interdisciplinary education fusing critical with
creative thinking, this program places greater emphasis on the creation and
application of computer-based arts and narrative. Students must complete
fifty-four semester hours of course work and a substantial advanced project.
Core
Courses (6 hours)
ATEC 6300 Interdisciplinary
Approaches to Arts and Technology
ATEC 6331 Aesthetics of Interactive Arts
Students are expected to complete these courses as early as possible in their
degree plan.
Prescribed
Electives (24 hours)
Twenty-four
hours chosen from the following courses:
ATEC
6332 Design Principles
ATEC
6333 Computational Design
ATEC
6334 Information Design for New Media
ATEC
6335 Research in Sound Design
ATEC 6341 Game Design
ATEC
6342 Game Studies
ATEC
6343 Interactive Environments
ATEC
6345 Game Production Lab
ATEC 6351 Digital Arts
ATEC
6352 Motion Capture
ATEC 6353 Visualization Research
ATEC 6354 Immersive Environments
ATEC 6355 Animation Production Lab
ATEC 6361 Writing for Interactive Media
ATEC 6371 Community Media
ATEC
6374 Digital Textuality
ATEC
6375 Cyberpsychology
ATEC
6376 E-Business Environment Design
ATEC 6V81 Special Topics in Emergent Communication
HUAS 6312 Art and Society
HUAS 6313 The Business of the Arts
HUAS 6317 Art and Authorship
HUAS 6330 Studies in Visual Arts
HUAS 6352 Creating TV and Movie Scripts
HUAS 6373 Studies in Film
HUAS 6375 Imagery and Iconography
HUAS 6392 Image/Text Workshop
HUAS 6393 Time-Based Arts Workshop
HUAS 6354 Creating Short Fictions
HUSL 6308 Studies in Literary Forms
HUSL 6370 Literature and Ideas
Free
Electives (9 hours)
Nine hours of electives in any
organized courses.
Independent
Study (9 hours)
Final
Project (6 hours)
ATEC 6V95 Advanced Project Workshop
Having completed at least 45 hours of
course work, students complete and present a substantial advanced project in
digital arts for evaluation by a master’s committee.