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The University of Texas at Dallas
Graduate Admissions

Graduate Program in Arts and Technology

Master of Arts

The program leading to the M.A. in Arts and Technology is designed both for individuals engaged in professional practice wishing to enhance their knowledge and skills and for students intending to pursue a doctorate in a related field. It offers advanced studies in interactive media and computer-based arts that emphasize the fusion of creative with critical thing and theory with practice. Students must complete thirty-six semester hours of course work and an advanced project.

Core Courses (6 hours)

ATEC 6300 Interdisciplinary Approaches to Arts and Technology
ATEC 6331 Aesthetics of Interactive Arts
Students are expected to complete these courses as early as possible in their degree plan.

Prescribed Electives (27 hours)

Twenty-seven hours chosen from the following courses:
ATEC 6332 Design Principles
ATEC 6333 Computational Design
ATEC 6334 Information Design for New Media
ATEC 6335 Research in Sound Design
ATEC 6341 Game Design
ATEC 6342 Game Studies
ATEC 6343 Interactive Environments
ATEC 6345 Game Production Lab
ATEC 6351 Digital Arts
ATEC 6352 Motion Capture
ATEC 6353 Visualization Research
ATEC 6354 Immersive Environments
ATEC 6355 Animation Production Lab
ATEC 6361 Writing for Interactive Media
ATEC 6371 Community Media
ATEC 6374 Digital Textuality
ATEC 6375 Cyberpsychology
ATEC 6376 E-Business Environment Design
ATEC 6V81 Special Topics in Emergent Communication


HUAS 6313
The Business of the Arts
HUAS 6312 Art and Society
HUAS 6330 Studies in Visual Arts
HUAS 6375 Imagery and Iconography
HUAS 6392 Image/Text Workshop
HUAS 6393 Time-Based Arts Workshop
HUSL 6308 Studies in Literary Forms
HUSL 6370 Literature and Ideas

 

Final Project (3 hours)

ATEC 6V95 Advanced Project Workshop

Having completed at least 30 hours of course work, students will complete and present an advanced project in digital arts for evaluation by a master’s committee.

Master of Fine Arts

The program leading to the M.F.A. in Arts and Technology is designed both for students wishing to teach arts-and-technology-related courses in colleges and universities and for those intending to engage in professional studio or design practice. While maintaining a commitment to interdisciplinary education fusing critical with creative thinking, this program places greater emphasis on the creation and application of computer-based arts and narrative. Students must complete fifty-four semester hours of course work and a substantial advanced project.

Core Courses (6 hours)

ATEC 6300 Interdisciplinary Approaches to Arts and Technology
ATEC 6331 Aesthetics of Interactive Arts
Students are expected to complete these courses as early as possible in their degree plan.

Prescribed Electives (24 hours)

Twenty-four hours chosen from the following courses:
ATEC 6332 Design Principles
ATEC 6333 Computational Design
ATEC 6334 Information Design for New Media
ATEC 6335 Research in Sound Design
ATEC 6341 Game Design
ATEC 6342 Game Studies
ATEC 6343 Interactive Environments
ATEC 6345 Game Production Lab
ATEC 6351 Digital Arts
ATEC 6352 Motion Capture
ATEC 6353 Visualization Research
ATEC 6354 Immersive Environments
ATEC 6355 Animation Production Lab
ATEC 6361 Writing for Interactive Media
ATEC 6371 Community Media
ATEC 6374 Digital Textuality
ATEC 6375 Cyberpsychology
ATEC 6376 E-Business Environment Design
ATEC 6V81 Special Topics in Emergent Communication


HUAS 6312 Art and Society
HUAS 6313 The Business of the Arts
HUAS 6317 Art and Authorship
HUAS 6330 Studies in Visual Arts
HUAS 6352 Creating TV and Movie Scripts
HUAS 6373 Studies in Film
HUAS 6375 Imagery and Iconography
HUAS 6392 Image/Text Workshop
HUAS 6393 Time-Based Arts Workshop
HUAS 6354 Creating Short Fictions


HUSL 6308 Studies in Literary Forms
HUSL 6370 Literature and Ideas

 

Free Electives (9 hours)

Nine hours of electives in any organized courses.

Independent Study (9 hours)

Final Project (6 hours)

ATEC 6V95 Advanced Project Workshop

Having completed at least 45 hours of course work, students complete and present a substantial advanced project in digital arts for evaluation by a master’s committee.

 

Last Updated: April 8, 2014